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![Anzrag, the Quake-Mole [MKM - 186]](https://img.getpatsgames.shop/images/product/anzrag-the-quake-mole-murders-at-karlov-manor-534079-1.jpg)
Anzrag, the Quake-Mole [MKM - 186]
- Rarity: M
- #: 186
- Creature Type or Sub Type: Legendary Creature — Mole God
- P: 8
- T: 4
- Rules Text Contains: Whenever Anzrag, the Quake-Mole becomes blocked, untap each creature you control. After this combat phase, there is an additional combat phase. 3RRGG: Anzrag must be blocked each combat this turn if able.
- Flavor: His claws tear at the foundations of civilization.
$6.25
Anzrag, the Quake-Mole [MKM - 186]—
$6.25
Anzrag, the Quake-Mole [MKM - 186]
- Rarity: M
- #: 186
- Creature Type or Sub Type: Legendary Creature — Mole God
- P: 8
- T: 4
- Rules Text Contains: Whenever Anzrag, the Quake-Mole becomes blocked, untap each creature you control. After this combat phase, there is an additional combat phase. 3RRGG: Anzrag must be blocked each combat this turn if able.
- Flavor: His claws tear at the foundations of civilization.
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Description
- Rarity: M
- #: 186
- Creature Type or Sub Type: Legendary Creature — Mole God
- P: 8
- T: 4
- Rules Text Contains: Whenever Anzrag, the Quake-Mole becomes blocked, untap each creature you control. After this combat phase, there is an additional combat phase. 3RRGG: Anzrag must be blocked each combat this turn if able.
- Flavor: His claws tear at the foundations of civilization.












