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Araumi of the Dead Tide [CMR - 267]
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Araumi of the Dead Tide [CMR - 267]

Araumi of the Dead Tide [CMR - 267]

  • Rarity: U
  • #: 267
  • Creature Type or Sub Type: Legendary Creature — Merfolk Wizard
  • P: 1
  • T: 4
  • Rules Text Contains: T, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. <em>(Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)</em>
$0.17

Original: $0.50

-66%
Araumi of the Dead Tide [CMR - 267]

$0.50

$0.17

Araumi of the Dead Tide [CMR - 267]

  • Rarity: U
  • #: 267
  • Creature Type or Sub Type: Legendary Creature — Merfolk Wizard
  • P: 1
  • T: 4
  • Rules Text Contains: T, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. <em>(Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)</em>

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Description

  • Rarity: U
  • #: 267
  • Creature Type or Sub Type: Legendary Creature — Merfolk Wizard
  • P: 1
  • T: 4
  • Rules Text Contains: T, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. <em>(Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)</em>
Araumi of the Dead Tide [CMR - 267] | Pats Games