🚚 Free Worldwide Shipping on All Orders!Shop Now
Armored Skyhunter [CMR - 11]
HomeStore

Armored Skyhunter [CMR - 11]

Armored Skyhunter [CMR - 11]

  • Rarity: R
  • #: 11
  • Creature Type or Sub Type: Creature — Cat Knight
  • P: 3
  • T: 3
  • Rules Text Contains: Flying Whenever Armored Skyhunter attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order.
Select Condition
Select Language
Select Printing
From $1.49

Original: $4.25

-65%
Armored Skyhunter [CMR - 11]

$4.25

$1.49

Armored Skyhunter [CMR - 11]

  • Rarity: R
  • #: 11
  • Creature Type or Sub Type: Creature — Cat Knight
  • P: 3
  • T: 3
  • Rules Text Contains: Flying Whenever Armored Skyhunter attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order.

Product Information

Shipping & Returns

Description

  • Rarity: R
  • #: 11
  • Creature Type or Sub Type: Creature — Cat Knight
  • P: 3
  • T: 3
  • Rules Text Contains: Flying Whenever Armored Skyhunter attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order.
Armored Skyhunter [CMR - 11] | Pats Games