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Assault Formation [JMP - 378]
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Assault Formation [JMP - 378]

Assault Formation [JMP - 378]

  • Rarity: R
  • #: 378
  • Creature Type or Sub Type: Enchantment
  • Rules Text Contains: Each creature you control assigns combat damage equal to its toughness rather than its power. G: Target creature with defender can attack this turn as though it didn’t have defender. 2G: Creatures you control get +0/+1 until end of turn.
$0.17

Original: $0.50

-66%
Assault Formation [JMP - 378]

$0.50

$0.17

Assault Formation [JMP - 378]

  • Rarity: R
  • #: 378
  • Creature Type or Sub Type: Enchantment
  • Rules Text Contains: Each creature you control assigns combat damage equal to its toughness rather than its power. G: Target creature with defender can attack this turn as though it didn’t have defender. 2G: Creatures you control get +0/+1 until end of turn.

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  • Rarity: R
  • #: 378
  • Creature Type or Sub Type: Enchantment
  • Rules Text Contains: Each creature you control assigns combat damage equal to its toughness rather than its power. G: Target creature with defender can attack this turn as though it didn’t have defender. 2G: Creatures you control get +0/+1 until end of turn.
Assault Formation [JMP - 378] | Pats Games