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Aurora Phoenix [CMR - 161]
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Aurora Phoenix [CMR - 161]

Aurora Phoenix [CMR - 161]

  • Rarity: R
  • #: 161
  • Creature Type or Sub Type: Creature — Phoenix
  • P: 5
  • T: 3
  • Rules Text Contains: Flying Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Whenever you cast a spell with cascade, return Aurora Phoenix from your graveyard to your hand.
$0.17

Original: $0.50

-66%
Aurora Phoenix [CMR - 161]

$0.50

$0.17

Aurora Phoenix [CMR - 161]

  • Rarity: R
  • #: 161
  • Creature Type or Sub Type: Creature — Phoenix
  • P: 5
  • T: 3
  • Rules Text Contains: Flying Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Whenever you cast a spell with cascade, return Aurora Phoenix from your graveyard to your hand.

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Description

  • Rarity: R
  • #: 161
  • Creature Type or Sub Type: Creature — Phoenix
  • P: 5
  • T: 3
  • Rules Text Contains: Flying Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Whenever you cast a spell with cascade, return Aurora Phoenix from your graveyard to your hand.
Aurora Phoenix [CMR - 161] | Pats Games