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Batterskull [2XM - 234]
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Batterskull [2XM - 234]

Batterskull [2XM - 234]

  • Rarity:

    M

  • #:

    234

  • Creature Type or Sub Type:

    Artifact — Equipment

  • Rules Text Contains:

    Living Weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)

    Equipped creature gets +4/+4 and has vigilance and lifelink.

    3: Return Batterskull to its owner's hand.

    Equip 5

$5.00
Batterskull [2XM - 234]
$5.00

Batterskull [2XM - 234]

  • Rarity:

    M

  • #:

    234

  • Creature Type or Sub Type:

    Artifact — Equipment

  • Rules Text Contains:

    Living Weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)

    Equipped creature gets +4/+4 and has vigilance and lifelink.

    3: Return Batterskull to its owner's hand.

    Equip 5

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Description

  • Rarity:

    M

  • #:

    234

  • Creature Type or Sub Type:

    Artifact — Equipment

  • Rules Text Contains:

    Living Weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)

    Equipped creature gets +4/+4 and has vigilance and lifelink.

    3: Return Batterskull to its owner's hand.

    Equip 5

Batterskull [2XM - 234] | Pats Games