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Case of the Stashed Skeleton [MKM - 80]
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Case of the Stashed Skeleton [MKM - 80]

Case of the Stashed Skeleton [MKM - 80]

  • Rarity: R
  • #: 80
  • Creature Type or Sub Type: Enchantment — Case
  • Rules Text Contains: When this Case enters the battlefield, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.) To solve — You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.) Solved — 1B, Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.
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From $0.17

Original: $0.50

-66%
Case of the Stashed Skeleton [MKM - 80]

$0.50

$0.17

Case of the Stashed Skeleton [MKM - 80]

  • Rarity: R
  • #: 80
  • Creature Type or Sub Type: Enchantment — Case
  • Rules Text Contains: When this Case enters the battlefield, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.) To solve — You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.) Solved — 1B, Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.

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  • Rarity: R
  • #: 80
  • Creature Type or Sub Type: Enchantment — Case
  • Rules Text Contains: When this Case enters the battlefield, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.) To solve — You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.) Solved — 1B, Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.
Case of the Stashed Skeleton [MKM - 80] | Pats Games