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Containment Construct [NEO - 243]
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Containment Construct [NEO - 243]

Containment Construct [NEO - 243]

  • Rarity:

    U

  • #:

    243

  • Creature Type or Sub Type:

    Artifact Creature — Construct

  • P:

    2

  • T:

    1

  • Rules Text Contains:

    Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn.

  • Flavor:

    Automated units are deployed to stabilize merge sites deemed too dangerous even for trained intercessors.

$0.75
Containment Construct [NEO - 243]
$0.75

Containment Construct [NEO - 243]

  • Rarity:

    U

  • #:

    243

  • Creature Type or Sub Type:

    Artifact Creature — Construct

  • P:

    2

  • T:

    1

  • Rules Text Contains:

    Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn.

  • Flavor:

    Automated units are deployed to stabilize merge sites deemed too dangerous even for trained intercessors.

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Description

  • Rarity:

    U

  • #:

    243

  • Creature Type or Sub Type:

    Artifact Creature — Construct

  • P:

    2

  • T:

    1

  • Rules Text Contains:

    Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn.

  • Flavor:

    Automated units are deployed to stabilize merge sites deemed too dangerous even for trained intercessors.

Containment Construct [NEO - 243] | Pats Games