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Deeproot Waters [XLN - 51]
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Deeproot Waters [XLN - 51]

Deeproot Waters [XLN - 51]

  • Rarity:

    U

  • #:

    51

  • Creature Type or Sub Type:

    Enchantment

  • Rules Text Contains:

    Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

  • Flavor:

    A visit to the Deeproot Tree and its ancient spring replenishes a merfolk's connection to nature.

$0.96

Original: $2.75

-65%
Deeproot Waters [XLN - 51]

$2.75

$0.96

Deeproot Waters [XLN - 51]

  • Rarity:

    U

  • #:

    51

  • Creature Type or Sub Type:

    Enchantment

  • Rules Text Contains:

    Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

  • Flavor:

    A visit to the Deeproot Tree and its ancient spring replenishes a merfolk's connection to nature.

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Description

  • Rarity:

    U

  • #:

    51

  • Creature Type or Sub Type:

    Enchantment

  • Rules Text Contains:

    Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

  • Flavor:

    A visit to the Deeproot Tree and its ancient spring replenishes a merfolk's connection to nature.

Deeproot Waters [XLN - 51] | Pats Games