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Diamond City (Surge Foil) [PIP - 675]
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Diamond City (Surge Foil) [PIP - 675]

Diamond City (Surge Foil) [PIP - 675]

  • Rarity: R
  • #: 675
  • Creature Type or Sub Type: Land
  • Rules Text Contains: Diamond City enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) T: Add C. T: Move a shield counter from Diamond City onto target creature. Activate only if two more more creatures entered the battlefield under your control this turn.
$4.00
Diamond City (Surge Foil) [PIP - 675]
$4.00

Diamond City (Surge Foil) [PIP - 675]

  • Rarity: R
  • #: 675
  • Creature Type or Sub Type: Land
  • Rules Text Contains: Diamond City enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) T: Add C. T: Move a shield counter from Diamond City onto target creature. Activate only if two more more creatures entered the battlefield under your control this turn.

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  • Rarity: R
  • #: 675
  • Creature Type or Sub Type: Land
  • Rules Text Contains: Diamond City enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) T: Add C. T: Move a shield counter from Diamond City onto target creature. Activate only if two more more creatures entered the battlefield under your control this turn.
Diamond City (Surge Foil) [PIP - 675] | Pats Games