🚚 Free Worldwide Shipping on All Orders!Shop Now
Double Jump // Flying Kick [TMC - 35]
HomeStore

Double Jump // Flying Kick [TMC - 35]

Double Jump // Flying Kick [TMC - 35]

  • Rarity:

    R

  • #:

    35

  • Creature Type or Sub Type:

    Instant

  • Rules Text Contains:

    Double Jump

    Put a flying counter on target creature you control. Until end of turn, it has base power and toughness 5/5.

    //

    Flying Kick

    Target creature you control deals damage equal to its power to target creature an opponent controls.

    Fuse (You may cast one or both halves of this card from your hand.)

$0.17

Original: $0.50

-66%
Double Jump // Flying Kick [TMC - 35]

$0.50

$0.17

Double Jump // Flying Kick [TMC - 35]

  • Rarity:

    R

  • #:

    35

  • Creature Type or Sub Type:

    Instant

  • Rules Text Contains:

    Double Jump

    Put a flying counter on target creature you control. Until end of turn, it has base power and toughness 5/5.

    //

    Flying Kick

    Target creature you control deals damage equal to its power to target creature an opponent controls.

    Fuse (You may cast one or both halves of this card from your hand.)

Product Information

Shipping & Returns

Description

  • Rarity:

    R

  • #:

    35

  • Creature Type or Sub Type:

    Instant

  • Rules Text Contains:

    Double Jump

    Put a flying counter on target creature you control. Until end of turn, it has base power and toughness 5/5.

    //

    Flying Kick

    Target creature you control deals damage equal to its power to target creature an opponent controls.

    Fuse (You may cast one or both halves of this card from your hand.)

Double Jump // Flying Kick [TMC - 35] | Pats Games