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Flux Channeler [CMM - 847]
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Flux Channeler [CMM - 847]

Flux Channeler [CMM - 847]

  • Rarity: U
  • #: 847
  • Creature Type or Sub Type: Creature — Human Wizard
  • P: 2
  • T: 2
  • Rules Text Contains: Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
  • Flavor: ā€œInform our allies in the Tenth and throw the circuit. It’s about to get weird.ā€
$1.22

Original: $3.50

-65%
Flux Channeler [CMM - 847]—

$3.50

$1.22

Flux Channeler [CMM - 847]

  • Rarity: U
  • #: 847
  • Creature Type or Sub Type: Creature — Human Wizard
  • P: 2
  • T: 2
  • Rules Text Contains: Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
  • Flavor: ā€œInform our allies in the Tenth and throw the circuit. It’s about to get weird.ā€

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Description

  • Rarity: U
  • #: 847
  • Creature Type or Sub Type: Creature — Human Wizard
  • P: 2
  • T: 2
  • Rules Text Contains: Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
  • Flavor: ā€œInform our allies in the Tenth and throw the circuit. It’s about to get weird.ā€
Flux Channeler [CMM - 847] | Pats Games