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Foraging Wickermaw [ECL - 256]
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Foraging Wickermaw [ECL - 256]

Foraging Wickermaw [ECL - 256]

  • Rarity:

    C

  • #:

    256

  • Creature Type or Sub Type:

    Artifact Creature — Scarecrow

  • P:

    1

  • T:

    3

  • Rules Text Contains:

    When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

    1: Add one mana of any color. This creature becomes that color until end of turn. Activate only once each turn.

  • Flavor:

    It feeds on beauty others have left behind.

$0.17

Original: $0.50

-66%
Foraging Wickermaw [ECL - 256]

$0.50

$0.17

Foraging Wickermaw [ECL - 256]

  • Rarity:

    C

  • #:

    256

  • Creature Type or Sub Type:

    Artifact Creature — Scarecrow

  • P:

    1

  • T:

    3

  • Rules Text Contains:

    When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

    1: Add one mana of any color. This creature becomes that color until end of turn. Activate only once each turn.

  • Flavor:

    It feeds on beauty others have left behind.

Product Information

Shipping & Returns

Description

  • Rarity:

    C

  • #:

    256

  • Creature Type or Sub Type:

    Artifact Creature — Scarecrow

  • P:

    1

  • T:

    3

  • Rules Text Contains:

    When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

    1: Add one mana of any color. This creature becomes that color until end of turn. Activate only once each turn.

  • Flavor:

    It feeds on beauty others have left behind.

Foraging Wickermaw [ECL - 256] | Pats Games