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Green Slime [CLB - 680]
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Green Slime [CLB - 680]

Green Slime [CLB - 680]

  • Rarity:

    R

  • #:

    680

  • Creature Type or Sub Type:

    Creature — Ooze

  • P:

    2

  • T:

    2

  • Rules Text Contains:

    Flash

    When Green Slime enters the battlefield, counter target activated or triggered ability from an artifact or enchantment source. If a permanent's ability is countered this way, destroy that permanent.

    Foretell G (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

$2.25
Green Slime [CLB - 680]
$2.25

Green Slime [CLB - 680]

  • Rarity:

    R

  • #:

    680

  • Creature Type or Sub Type:

    Creature — Ooze

  • P:

    2

  • T:

    2

  • Rules Text Contains:

    Flash

    When Green Slime enters the battlefield, counter target activated or triggered ability from an artifact or enchantment source. If a permanent's ability is countered this way, destroy that permanent.

    Foretell G (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

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Description

  • Rarity:

    R

  • #:

    680

  • Creature Type or Sub Type:

    Creature — Ooze

  • P:

    2

  • T:

    2

  • Rules Text Contains:

    Flash

    When Green Slime enters the battlefield, counter target activated or triggered ability from an artifact or enchantment source. If a permanent's ability is countered this way, destroy that permanent.

    Foretell G (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Green Slime [CLB - 680] | Pats Games