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Grim Reaper's Sprint [PIP - 58]
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Grim Reaper's Sprint [PIP - 58]

Grim Reaper's Sprint [PIP - 58]

  • Rarity: R
  • #: 58
  • Creature Type or Sub Type: Enchantment — Aura
  • Rules Text Contains: Morbid — This spell costs 3 less to cast if a creature died this turn. Enchant creature When Grim Reaper's Sprint enters the battlefield, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase. Enchanted creature gets +2/+2 and has haste.
$0.26

Original: $0.75

-65%
Grim Reaper's Sprint [PIP - 58]

$0.75

$0.26

Grim Reaper's Sprint [PIP - 58]

  • Rarity: R
  • #: 58
  • Creature Type or Sub Type: Enchantment — Aura
  • Rules Text Contains: Morbid — This spell costs 3 less to cast if a creature died this turn. Enchant creature When Grim Reaper's Sprint enters the battlefield, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase. Enchanted creature gets +2/+2 and has haste.

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  • Rarity: R
  • #: 58
  • Creature Type or Sub Type: Enchantment — Aura
  • Rules Text Contains: Morbid — This spell costs 3 less to cast if a creature died this turn. Enchant creature When Grim Reaper's Sprint enters the battlefield, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase. Enchanted creature gets +2/+2 and has haste.
Grim Reaper's Sprint [PIP - 58] | Pats Games