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Ill-Gotten Gains [CNS - 114]
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Ill-Gotten Gains [CNS - 114]

Ill-Gotten Gains [CNS - 114]

  • Rarity:

    R

  • #:

    114

  • Creature Type or Sub Type:

    Sorcery

  • Rules Text Contains:

    Exile Ill-Gotten Gains. Each player discards his or her hand, then returns up to three cards from his or her graveyard to his or her hand.

  • Flavor:

    Urza thought it a crusade. Xantcha knew it was a robbery.

$0.35

Original: $1.00

-65%
Ill-Gotten Gains [CNS - 114]

$1.00

$0.35

Ill-Gotten Gains [CNS - 114]

  • Rarity:

    R

  • #:

    114

  • Creature Type or Sub Type:

    Sorcery

  • Rules Text Contains:

    Exile Ill-Gotten Gains. Each player discards his or her hand, then returns up to three cards from his or her graveyard to his or her hand.

  • Flavor:

    Urza thought it a crusade. Xantcha knew it was a robbery.

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Description

  • Rarity:

    R

  • #:

    114

  • Creature Type or Sub Type:

    Sorcery

  • Rules Text Contains:

    Exile Ill-Gotten Gains. Each player discards his or her hand, then returns up to three cards from his or her graveyard to his or her hand.

  • Flavor:

    Urza thought it a crusade. Xantcha knew it was a robbery.

Ill-Gotten Gains [CNS - 114] | Pats Games