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Imposter Mech [NEC - 13]
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Imposter Mech [NEC - 13]

Imposter Mech [NEC - 13]

  • Rarity: R
  • #: 13
  • Creature Type or Sub Type: Artifact — Vehicle
  • P: 3
  • T: 1
  • Rules Text Contains: You may have Imposter Mech enter the battlefield as a copy of a creature an opponent controls, except its a Vehicle artifact with crew 3 and it loses all other card types. Crew 3
  • Flavor: The best way to fight evil is with its own weapons.
$6.75
Imposter Mech [NEC - 13]
$6.75

Imposter Mech [NEC - 13]

  • Rarity: R
  • #: 13
  • Creature Type or Sub Type: Artifact — Vehicle
  • P: 3
  • T: 1
  • Rules Text Contains: You may have Imposter Mech enter the battlefield as a copy of a creature an opponent controls, except its a Vehicle artifact with crew 3 and it loses all other card types. Crew 3
  • Flavor: The best way to fight evil is with its own weapons.

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Description

  • Rarity: R
  • #: 13
  • Creature Type or Sub Type: Artifact — Vehicle
  • P: 3
  • T: 1
  • Rules Text Contains: You may have Imposter Mech enter the battlefield as a copy of a creature an opponent controls, except its a Vehicle artifact with crew 3 and it loses all other card types. Crew 3
  • Flavor: The best way to fight evil is with its own weapons.
Imposter Mech [NEC - 13] | Pats Games