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Increasing Savagery [DKA - 120]
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Increasing Savagery [DKA - 120]

Increasing Savagery [DKA - 120]

  • Rarity:

    R

  • #:

    120

  • Creature Type or Sub Type:

    Sorcery

  • Rules Text Contains:

    Put five +1/+1 counters on target creature. If Increasing Savagery was cast from a graveyard, put ten +1/+1 counters on that creature instead.

    Flashback 5GG (You may cast this card from your graveyard for its flashback cost. Then exile it.)

$1.05

Original: $3.00

-65%
Increasing Savagery [DKA - 120]

$3.00

$1.05

Increasing Savagery [DKA - 120]

  • Rarity:

    R

  • #:

    120

  • Creature Type or Sub Type:

    Sorcery

  • Rules Text Contains:

    Put five +1/+1 counters on target creature. If Increasing Savagery was cast from a graveyard, put ten +1/+1 counters on that creature instead.

    Flashback 5GG (You may cast this card from your graveyard for its flashback cost. Then exile it.)

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Description

  • Rarity:

    R

  • #:

    120

  • Creature Type or Sub Type:

    Sorcery

  • Rules Text Contains:

    Put five +1/+1 counters on target creature. If Increasing Savagery was cast from a graveyard, put ten +1/+1 counters on that creature instead.

    Flashback 5GG (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Increasing Savagery [DKA - 120] | Pats Games