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Isochron Scepter [DDJ - 16]
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Isochron Scepter [DDJ - 16]

Isochron Scepter [DDJ - 16]

  • Rarity: U
  • #: 16
  • Creature Type or Sub Type: Artifact
  • Rules Text Contains: Imprint — When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand. 2, T: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
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From $11.50
Isochron Scepter [DDJ - 16]
$11.50

Isochron Scepter [DDJ - 16]

  • Rarity: U
  • #: 16
  • Creature Type or Sub Type: Artifact
  • Rules Text Contains: Imprint — When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand. 2, T: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.

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  • Rarity: U
  • #: 16
  • Creature Type or Sub Type: Artifact
  • Rules Text Contains: Imprint — When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand. 2, T: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
Isochron Scepter [DDJ - 16] | Pats Games