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Jubilation [ECC - 17]
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Jubilation [ECC - 17]

Jubilation [ECC - 17]

  • Rarity:

    R

  • #:

    17

  • Creature Type or Sub Type:

    Creature — Elemental Incarnation

  • P:

    5

  • T:

    5

  • Rules Text Contains:

    When this creature enters, creatures you control get +2/+2 and gain trample until end of turn.

    Encore 7GG (7GG, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

$0.50
Jubilation [ECC - 17]
$0.50

Jubilation [ECC - 17]

  • Rarity:

    R

  • #:

    17

  • Creature Type or Sub Type:

    Creature — Elemental Incarnation

  • P:

    5

  • T:

    5

  • Rules Text Contains:

    When this creature enters, creatures you control get +2/+2 and gain trample until end of turn.

    Encore 7GG (7GG, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

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Description

  • Rarity:

    R

  • #:

    17

  • Creature Type or Sub Type:

    Creature — Elemental Incarnation

  • P:

    5

  • T:

    5

  • Rules Text Contains:

    When this creature enters, creatures you control get +2/+2 and gain trample until end of turn.

    Encore 7GG (7GG, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Jubilation [ECC - 17] | Pats Games