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Lizard, Connors's Curse [SPM - 106]
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Lizard, Connors's Curse [SPM - 106]

Lizard, Connors's Curse [SPM - 106]

  • Rarity: R
  • #: 106
  • Creature Type or Sub Type: Legendary Creature — Lizard Villain
  • P: 5
  • T: 5
  • Rules Text Contains: Trample Lizard Formula — When Lizard, Connors’s Curse enters, up to one other target creature loses all abilities and becomes a green Lizard creature with base power and toughness 4/4.
  • Flavor: Dr. Curt Connors used lizard DNA to regrow his missing arm, but it didn’t stop there.
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Lizard, Connors's Curse [SPM - 106]

$0.50

$0.17

Lizard, Connors's Curse [SPM - 106]

  • Rarity: R
  • #: 106
  • Creature Type or Sub Type: Legendary Creature — Lizard Villain
  • P: 5
  • T: 5
  • Rules Text Contains: Trample Lizard Formula — When Lizard, Connors’s Curse enters, up to one other target creature loses all abilities and becomes a green Lizard creature with base power and toughness 4/4.
  • Flavor: Dr. Curt Connors used lizard DNA to regrow his missing arm, but it didn’t stop there.

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  • Rarity: R
  • #: 106
  • Creature Type or Sub Type: Legendary Creature — Lizard Villain
  • P: 5
  • T: 5
  • Rules Text Contains: Trample Lizard Formula — When Lizard, Connors’s Curse enters, up to one other target creature loses all abilities and becomes a green Lizard creature with base power and toughness 4/4.
  • Flavor: Dr. Curt Connors used lizard DNA to regrow his missing arm, but it didn’t stop there.
Lizard, Connors's Curse [SPM - 106] | Pats Games