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Loyal Subordinate [CMM - 172]
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Loyal Subordinate [CMM - 172]

Loyal Subordinate [CMM - 172]

  • Rarity: U
  • #: 172
  • Creature Type or Sub Type: Creature _ Zombie
  • P: 3
  • T: 1
  • Rules Text Contains: Menace(This creature can't be blocked except by two or more creatures.) Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.
  • Flavor: Zombies work best when they're fed appropriately, so it's prudent to let them eat on the job.
$0.17

Original: $0.50

-66%
Loyal Subordinate [CMM - 172]

$0.50

$0.17

Loyal Subordinate [CMM - 172]

  • Rarity: U
  • #: 172
  • Creature Type or Sub Type: Creature _ Zombie
  • P: 3
  • T: 1
  • Rules Text Contains: Menace(This creature can't be blocked except by two or more creatures.) Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.
  • Flavor: Zombies work best when they're fed appropriately, so it's prudent to let them eat on the job.

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Description

  • Rarity: U
  • #: 172
  • Creature Type or Sub Type: Creature _ Zombie
  • P: 3
  • T: 1
  • Rules Text Contains: Menace(This creature can't be blocked except by two or more creatures.) Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.
  • Flavor: Zombies work best when they're fed appropriately, so it's prudent to let them eat on the job.
Loyal Subordinate [CMM - 172] | Pats Games