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Neighborhood Guardian [MKM - 26]
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Neighborhood Guardian [MKM - 26]

Neighborhood Guardian [MKM - 26]

  • Rarity:

    U

  • #:

    26

  • Creature Type or Sub Type:

    Creature — Unicorn

  • P:

    2

  • T:

    2

  • Rules Text Contains:

    Whenever another creature with power 2 or less enters the battlefield under your control, target creature you control gets +1/+1 until end of turn.

  • Flavor:

    A rare and beloved exception to the Agency's "no one is above suspicion" rule.

$0.50
Neighborhood Guardian [MKM - 26]
$0.50

Neighborhood Guardian [MKM - 26]

  • Rarity:

    U

  • #:

    26

  • Creature Type or Sub Type:

    Creature — Unicorn

  • P:

    2

  • T:

    2

  • Rules Text Contains:

    Whenever another creature with power 2 or less enters the battlefield under your control, target creature you control gets +1/+1 until end of turn.

  • Flavor:

    A rare and beloved exception to the Agency's "no one is above suspicion" rule.

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Description

  • Rarity:

    U

  • #:

    26

  • Creature Type or Sub Type:

    Creature — Unicorn

  • P:

    2

  • T:

    2

  • Rules Text Contains:

    Whenever another creature with power 2 or less enters the battlefield under your control, target creature you control gets +1/+1 until end of turn.

  • Flavor:

    A rare and beloved exception to the Agency's "no one is above suspicion" rule.

Neighborhood Guardian [MKM - 26] | Pats Games