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Nesting Grounds [ECC - 155]
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Nesting Grounds [ECC - 155]

Nesting Grounds [ECC - 155]

  • Rarity:

    R

  • #:

    155

  • Creature Type or Sub Type:

    Land

  • Rules Text Contains:

    T: Add C.

    1, T: Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.

  • Flavor:

    Dappled coats become armored hides. Soft jaws become razor tusks. Nestling play becomes the fight for survival.

$0.17

Original: $0.50

-66%
Nesting Grounds [ECC - 155]

$0.50

$0.17

Nesting Grounds [ECC - 155]

  • Rarity:

    R

  • #:

    155

  • Creature Type or Sub Type:

    Land

  • Rules Text Contains:

    T: Add C.

    1, T: Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.

  • Flavor:

    Dappled coats become armored hides. Soft jaws become razor tusks. Nestling play becomes the fight for survival.

Product Information

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Description

  • Rarity:

    R

  • #:

    155

  • Creature Type or Sub Type:

    Land

  • Rules Text Contains:

    T: Add C.

    1, T: Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.

  • Flavor:

    Dappled coats become armored hides. Soft jaws become razor tusks. Nestling play becomes the fight for survival.

Nesting Grounds [ECC - 155] | Pats Games