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Reverse Engineer [CMM - 116]
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Reverse Engineer [CMM - 116]

Reverse Engineer [CMM - 116]

  • Rarity: C
  • #: 116
  • Creature Type or Sub Type: Sorcery
  • Rules Text Contains: Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)
    Draw three cards.
  • Flavor: The Hold, an illegal research facility in a derelict merchant ship, became a wellspring of renegade intelligence.
$0.17

Original: $0.50

-66%
Reverse Engineer [CMM - 116]

$0.50

$0.17

Reverse Engineer [CMM - 116]

  • Rarity: C
  • #: 116
  • Creature Type or Sub Type: Sorcery
  • Rules Text Contains: Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)
    Draw three cards.
  • Flavor: The Hold, an illegal research facility in a derelict merchant ship, became a wellspring of renegade intelligence.

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Description

  • Rarity: C
  • #: 116
  • Creature Type or Sub Type: Sorcery
  • Rules Text Contains: Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)
    Draw three cards.
  • Flavor: The Hold, an illegal research facility in a derelict merchant ship, became a wellspring of renegade intelligence.
Reverse Engineer [CMM - 116] | Pats Games