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Ripples of Potential [LCC - 77]
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Ripples of Potential [LCC - 77]

Ripples of Potential [LCC - 77]

  • Rarity:

    R

  • #:

    77

  • Creature Type or Sub Type:

    Instant

  • Rules Text Contains:

    Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)

$3.75
Ripples of Potential [LCC - 77]
$3.75

Ripples of Potential [LCC - 77]

  • Rarity:

    R

  • #:

    77

  • Creature Type or Sub Type:

    Instant

  • Rules Text Contains:

    Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)

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Description

  • Rarity:

    R

  • #:

    77

  • Creature Type or Sub Type:

    Instant

  • Rules Text Contains:

    Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)

Ripples of Potential [LCC - 77] | Pats Games