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Roots of Wisdom [KHM - 190]
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Roots of Wisdom [KHM - 190]

Roots of Wisdom [KHM - 190]

  • Rarity: C
  • #: 190
  • Creature Type or Sub Type: Sorcery
  • Rules Text Contains: Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.)
  • Flavor: Though imprisoned in Jaspera trees, the elvish gods known as the Einir still whisper through the ages.
$0.17

Original: $0.50

-66%
Roots of Wisdom [KHM - 190]

$0.50

$0.17

Roots of Wisdom [KHM - 190]

  • Rarity: C
  • #: 190
  • Creature Type or Sub Type: Sorcery
  • Rules Text Contains: Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.)
  • Flavor: Though imprisoned in Jaspera trees, the elvish gods known as the Einir still whisper through the ages.

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Description

  • Rarity: C
  • #: 190
  • Creature Type or Sub Type: Sorcery
  • Rules Text Contains: Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.)
  • Flavor: Though imprisoned in Jaspera trees, the elvish gods known as the Einir still whisper through the ages.
Roots of Wisdom [KHM - 190] | Pats Games