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Shady Traveler [MID - 120]
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Shady Traveler [MID - 120]

Shady Traveler [MID - 120]

  • Rarity:

    C

  • #:

    120

  • Creature Type or Sub Type:

    Creature — Human Werewolf // Creature — Werewolf

  • P:

    2/4

  • T:

    3/4

  • Rules Text Contains:

    Menace (This creature can't be blocked except by two or more creatures.)

    Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

    //

    Stalking Predator

    Menace (This creature can't be blocked except by two or more creatures.)

    Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

  • Flavor:

    The stranger spoke to no one, and the townspeople gladly returned the favor.

    //

    Tomorrow a new village, and new victims.

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From $0.17

Original: $0.50

-66%
Shady Traveler [MID - 120]

$0.50

$0.17

Shady Traveler [MID - 120]

  • Rarity:

    C

  • #:

    120

  • Creature Type or Sub Type:

    Creature — Human Werewolf // Creature — Werewolf

  • P:

    2/4

  • T:

    3/4

  • Rules Text Contains:

    Menace (This creature can't be blocked except by two or more creatures.)

    Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

    //

    Stalking Predator

    Menace (This creature can't be blocked except by two or more creatures.)

    Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

  • Flavor:

    The stranger spoke to no one, and the townspeople gladly returned the favor.

    //

    Tomorrow a new village, and new victims.

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Description

  • Rarity:

    C

  • #:

    120

  • Creature Type or Sub Type:

    Creature — Human Werewolf // Creature — Werewolf

  • P:

    2/4

  • T:

    3/4

  • Rules Text Contains:

    Menace (This creature can't be blocked except by two or more creatures.)

    Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

    //

    Stalking Predator

    Menace (This creature can't be blocked except by two or more creatures.)

    Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

  • Flavor:

    The stranger spoke to no one, and the townspeople gladly returned the favor.

    //

    Tomorrow a new village, and new victims.

Shady Traveler [MID - 120] | Pats Games