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Siege Smash [MH3 - 136]
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Siege Smash [MH3 - 136]

Siege Smash [MH3 - 136]

  • Rarity: C
  • #: 136
  • Creature Type or Sub Type: Instant
  • Rules Text Contains: Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose one —
    • Destroy target artifact.
    • Target creature gets +3/+2 and gains trample until end of turn.
$0.17

Original: $0.50

-66%
Siege Smash [MH3 - 136]

$0.50

$0.17

Siege Smash [MH3 - 136]

  • Rarity: C
  • #: 136
  • Creature Type or Sub Type: Instant
  • Rules Text Contains: Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose one —
    • Destroy target artifact.
    • Target creature gets +3/+2 and gains trample until end of turn.

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Description

  • Rarity: C
  • #: 136
  • Creature Type or Sub Type: Instant
  • Rules Text Contains: Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose one —
    • Destroy target artifact.
    • Target creature gets +3/+2 and gains trample until end of turn.
Siege Smash [MH3 - 136] | Pats Games