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Sinister Hideout [SPM - 184]
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Sinister Hideout [SPM - 184]

Sinister Hideout [SPM - 184]

  • Rarity: L
  • #: 184
  • Creature Type or Sub Type: Land
  • Rules Text Contains: This land enters tapped. T: Add U or B. 4, T: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
  • Flavor: Under the sea it stands—the hidden headquarters of the Master Planner and his band of strangely-garbed criminals.
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From $0.17

Original: $0.50

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Sinister Hideout [SPM - 184]

$0.50

$0.17

Sinister Hideout [SPM - 184]

  • Rarity: L
  • #: 184
  • Creature Type or Sub Type: Land
  • Rules Text Contains: This land enters tapped. T: Add U or B. 4, T: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
  • Flavor: Under the sea it stands—the hidden headquarters of the Master Planner and his band of strangely-garbed criminals.

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  • Rarity: L
  • #: 184
  • Creature Type or Sub Type: Land
  • Rules Text Contains: This land enters tapped. T: Add U or B. 4, T: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
  • Flavor: Under the sea it stands—the hidden headquarters of the Master Planner and his band of strangely-garbed criminals.
Sinister Hideout [SPM - 184] | Pats Games