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Tattermunge Witch [SHM - 220]
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Tattermunge Witch [SHM - 220]

Tattermunge Witch [SHM - 220]

  • Rarity: U
  • #: 220
  • Creature Type or Sub Type: Creature — Goblin Shaman
  • P: 2
  • T: 1
  • Rules Text Contains: RG: Each blocked creature gets +1/+0 and gains trample until end of turn.
  • Flavor: The Tattermunge gang has no words for the spell that whips their instinctual rage into a frenzy. They only know they like it.
$0.50
Tattermunge Witch [SHM - 220]
$0.50

Tattermunge Witch [SHM - 220]

  • Rarity: U
  • #: 220
  • Creature Type or Sub Type: Creature — Goblin Shaman
  • P: 2
  • T: 1
  • Rules Text Contains: RG: Each blocked creature gets +1/+0 and gains trample until end of turn.
  • Flavor: The Tattermunge gang has no words for the spell that whips their instinctual rage into a frenzy. They only know they like it.

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Description

  • Rarity: U
  • #: 220
  • Creature Type or Sub Type: Creature — Goblin Shaman
  • P: 2
  • T: 1
  • Rules Text Contains: RG: Each blocked creature gets +1/+0 and gains trample until end of turn.
  • Flavor: The Tattermunge gang has no words for the spell that whips their instinctual rage into a frenzy. They only know they like it.
Tattermunge Witch [SHM - 220] | Pats Games