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Temporal Intervention [EOE - 120]
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Temporal Intervention [EOE - 120]

Temporal Intervention [EOE - 120]

  • Rarity: C
  • #: 120
  • Creature Type or Sub Type: Sorcery
  • Rules Text Contains: Void — This spell costs 2 less to cast if a nonland permanent left the battlefield this turn or a spell was warped this turn.
    Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
  • Flavor: It will not end any other way than this.
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From $0.17

Original: $0.50

-66%
Temporal Intervention [EOE - 120]

$0.50

$0.17

Temporal Intervention [EOE - 120]

  • Rarity: C
  • #: 120
  • Creature Type or Sub Type: Sorcery
  • Rules Text Contains: Void — This spell costs 2 less to cast if a nonland permanent left the battlefield this turn or a spell was warped this turn.
    Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
  • Flavor: It will not end any other way than this.

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Description

  • Rarity: C
  • #: 120
  • Creature Type or Sub Type: Sorcery
  • Rules Text Contains: Void — This spell costs 2 less to cast if a nonland permanent left the battlefield this turn or a spell was warped this turn.
    Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
  • Flavor: It will not end any other way than this.
Temporal Intervention [EOE - 120] | Pats Games