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Temur Battle Rage [2XM - 146]
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Temur Battle Rage [2XM - 146]

Temur Battle Rage [2XM - 146]

  • Rarity: C
  • #: 146
  • Creature Type or Sub Type: Instant
  • Rules Text Contains: Target creature gains double strike until the end of turn. <em>(It deals both first-strike and regular combat damage.)</em> <br> <em>Ferocious</em> — That creature also gains trample until end of turn if you control a creature with power 4 or greater.
$0.50
Temur Battle Rage [2XM - 146]
$0.50

Temur Battle Rage [2XM - 146]

  • Rarity: C
  • #: 146
  • Creature Type or Sub Type: Instant
  • Rules Text Contains: Target creature gains double strike until the end of turn. <em>(It deals both first-strike and regular combat damage.)</em> <br> <em>Ferocious</em> — That creature also gains trample until end of turn if you control a creature with power 4 or greater.

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  • Rarity: C
  • #: 146
  • Creature Type or Sub Type: Instant
  • Rules Text Contains: Target creature gains double strike until the end of turn. <em>(It deals both first-strike and regular combat damage.)</em> <br> <em>Ferocious</em> — That creature also gains trample until end of turn if you control a creature with power 4 or greater.
Temur Battle Rage [2XM - 146] | Pats Games