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Test of Faith [DST - 17]
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Test of Faith [DST - 17]

Test of Faith [DST - 17]

  • Rarity: U
  • #: 17
  • Creature Type or Sub Type: Instant
  • Rules Text Contains: Prevent the next 3 damage that would be dealt to target creature this turn, and put a +1/+1 counter on that creature for each 1 damage prevented this way.
  • Flavor: Those who survive the test bear a mark of power anyone can recognize.
$0.50
Test of Faith [DST - 17]
$0.50

Test of Faith [DST - 17]

  • Rarity: U
  • #: 17
  • Creature Type or Sub Type: Instant
  • Rules Text Contains: Prevent the next 3 damage that would be dealt to target creature this turn, and put a +1/+1 counter on that creature for each 1 damage prevented this way.
  • Flavor: Those who survive the test bear a mark of power anyone can recognize.

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  • Rarity: U
  • #: 17
  • Creature Type or Sub Type: Instant
  • Rules Text Contains: Prevent the next 3 damage that would be dealt to target creature this turn, and put a +1/+1 counter on that creature for each 1 damage prevented this way.
  • Flavor: Those who survive the test bear a mark of power anyone can recognize.
Test of Faith [DST - 17] | Pats Games