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The Tenth Doctor [WHO - 3]
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The Tenth Doctor [WHO - 3]

The Tenth Doctor [WHO - 3]

  • Rarity: M
  • #: 3
  • Creature Type or Sub Type: Legendary Creature — Time Lord Doctor
  • P: 3
  • T: 5
  • Rules Text Contains: Allons-y! — Whenever you attack, exile cards from the top of your library until you exile a nonland card. Put three time counters on it. If it doesn’t have suspend, it gains suspend. Timey-Wimey — 7: Time travel three times. Activate only as a sorcery. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter. Then do it two more times.)
$0.17

Original: $0.50

-66%
The Tenth Doctor [WHO - 3]

$0.50

$0.17

The Tenth Doctor [WHO - 3]

  • Rarity: M
  • #: 3
  • Creature Type or Sub Type: Legendary Creature — Time Lord Doctor
  • P: 3
  • T: 5
  • Rules Text Contains: Allons-y! — Whenever you attack, exile cards from the top of your library until you exile a nonland card. Put three time counters on it. If it doesn’t have suspend, it gains suspend. Timey-Wimey — 7: Time travel three times. Activate only as a sorcery. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter. Then do it two more times.)

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  • Rarity: M
  • #: 3
  • Creature Type or Sub Type: Legendary Creature — Time Lord Doctor
  • P: 3
  • T: 5
  • Rules Text Contains: Allons-y! — Whenever you attack, exile cards from the top of your library until you exile a nonland card. Put three time counters on it. If it doesn’t have suspend, it gains suspend. Timey-Wimey — 7: Time travel three times. Activate only as a sorcery. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter. Then do it two more times.)
The Tenth Doctor [WHO - 3] | Pats Games