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Thinking Cap [MKM - 257]
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Thinking Cap [MKM - 257]

Thinking Cap [MKM - 257]

  • Rarity: C
  • #: 257
  • Creature Type or Sub Type: Artifact — Equipment
  • Rules Text Contains: Equipped creature gets +1/+2.
    Equip Detective 1
    Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)
  • Flavor: "I find that my greatest insights rarely arrive when my ears are cold."
    —Senior Inspector Holjo
$0.17

Original: $0.50

-66%
Thinking Cap [MKM - 257]

$0.50

$0.17

Thinking Cap [MKM - 257]

  • Rarity: C
  • #: 257
  • Creature Type or Sub Type: Artifact — Equipment
  • Rules Text Contains: Equipped creature gets +1/+2.
    Equip Detective 1
    Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)
  • Flavor: "I find that my greatest insights rarely arrive when my ears are cold."
    —Senior Inspector Holjo

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Description

  • Rarity: C
  • #: 257
  • Creature Type or Sub Type: Artifact — Equipment
  • Rules Text Contains: Equipped creature gets +1/+2.
    Equip Detective 1
    Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)
  • Flavor: "I find that my greatest insights rarely arrive when my ears are cold."
    —Senior Inspector Holjo
Thinking Cap [MKM - 257] | Pats Games