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Turn // Burn [DGM - 134]
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Turn // Burn [DGM - 134]

Turn // Burn [DGM - 134]

  • Rarity: U
  • #: 134
  • Creature Type or Sub Type: Instant
  • Rules Text Contains: Turn
    Target creature loses all abilities and becomes a 0/1 red Weird until end of turn.
    /
    Burn
    Burn deals 2 damage to target creature or player.

    Fuse (You may cast one or both halves of this card from your hand.)
$0.17

Original: $0.50

-66%
Turn // Burn [DGM - 134]

$0.50

$0.17

Turn // Burn [DGM - 134]

  • Rarity: U
  • #: 134
  • Creature Type or Sub Type: Instant
  • Rules Text Contains: Turn
    Target creature loses all abilities and becomes a 0/1 red Weird until end of turn.
    /
    Burn
    Burn deals 2 damage to target creature or player.

    Fuse (You may cast one or both halves of this card from your hand.)

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Description

  • Rarity: U
  • #: 134
  • Creature Type or Sub Type: Instant
  • Rules Text Contains: Turn
    Target creature loses all abilities and becomes a 0/1 red Weird until end of turn.
    /
    Burn
    Burn deals 2 damage to target creature or player.

    Fuse (You may cast one or both halves of this card from your hand.)
Turn // Burn [DGM - 134] | Pats Games