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Vildin-Pack Outcast [EMN - 148]
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Vildin-Pack Outcast [EMN - 148]

Vildin-Pack Outcast [EMN - 148]

  • Rarity: C
  • #: 148
  • Creature Type or Sub Type: Creature — Werewolf Horror // Creature — Eldrazi Werewolf
  • P: 4/5
  • T: 4/7
  • Rules Text Contains: Trample
    R: Vildin-Pack Outcast gets +1/-1 until end of turn.
    5RR: Transform Vildin-Pack Outcast.
    //
    Dronepack Kindred
    Trample
    1: Dronepack Kindred gets +1/+0 until end of turn.
  • Flavor: These new terrors will not recede with the setting of the moon.
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Vildin-Pack Outcast [EMN - 148]
$0.50

Vildin-Pack Outcast [EMN - 148]

  • Rarity: C
  • #: 148
  • Creature Type or Sub Type: Creature — Werewolf Horror // Creature — Eldrazi Werewolf
  • P: 4/5
  • T: 4/7
  • Rules Text Contains: Trample
    R: Vildin-Pack Outcast gets +1/-1 until end of turn.
    5RR: Transform Vildin-Pack Outcast.
    //
    Dronepack Kindred
    Trample
    1: Dronepack Kindred gets +1/+0 until end of turn.
  • Flavor: These new terrors will not recede with the setting of the moon.

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  • Rarity: C
  • #: 148
  • Creature Type or Sub Type: Creature — Werewolf Horror // Creature — Eldrazi Werewolf
  • P: 4/5
  • T: 4/7
  • Rules Text Contains: Trample
    R: Vildin-Pack Outcast gets +1/-1 until end of turn.
    5RR: Transform Vildin-Pack Outcast.
    //
    Dronepack Kindred
    Trample
    1: Dronepack Kindred gets +1/+0 until end of turn.
  • Flavor: These new terrors will not recede with the setting of the moon.
Vildin-Pack Outcast [EMN - 148] | Pats Games