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Wandermare [ELD - 204]
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Wandermare [ELD - 204]

Wandermare [ELD - 204]

  • Rarity: U
  • #: 204
  • Creature Type or Sub Type: Creature — Horse
  • P: 3
  • T: 3
  • Rules Text Contains: Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on Wandermare. (It doesn’t need to have gone on the adventure first.)
  • Flavor: “A good steed will carry you home. A great steed will carry you to glory.”
    —Syr Alin, the Lion’s Claw
$0.17

Original: $0.50

-66%
Wandermare [ELD - 204]—

$0.50

$0.17

Wandermare [ELD - 204]

  • Rarity: U
  • #: 204
  • Creature Type or Sub Type: Creature — Horse
  • P: 3
  • T: 3
  • Rules Text Contains: Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on Wandermare. (It doesn’t need to have gone on the adventure first.)
  • Flavor: “A good steed will carry you home. A great steed will carry you to glory.”
    —Syr Alin, the Lion’s Claw

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Description

  • Rarity: U
  • #: 204
  • Creature Type or Sub Type: Creature — Horse
  • P: 3
  • T: 3
  • Rules Text Contains: Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on Wandermare. (It doesn’t need to have gone on the adventure first.)
  • Flavor: “A good steed will carry you home. A great steed will carry you to glory.”
    —Syr Alin, the Lion’s Claw
Wandermare [ELD - 204] | Pats Games