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Wild-Magic Sorcerer [AFC - 36]
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Wild-Magic Sorcerer [AFC - 36]

Wild-Magic Sorcerer [AFC - 36]

  • Rarity: R
  • #: 36
  • Creature Type or Sub Type: Creature — Orc Shaman
  • P: 4
  • T: 3
  • Rules Text Contains: The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
$3.24

Original: $9.25

-65%
Wild-Magic Sorcerer [AFC - 36]

$9.25

$3.24

Wild-Magic Sorcerer [AFC - 36]

  • Rarity: R
  • #: 36
  • Creature Type or Sub Type: Creature — Orc Shaman
  • P: 4
  • T: 3
  • Rules Text Contains: The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

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Description

  • Rarity: R
  • #: 36
  • Creature Type or Sub Type: Creature — Orc Shaman
  • P: 4
  • T: 3
  • Rules Text Contains: The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Wild-Magic Sorcerer [AFC - 36] | Pats Games