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Wild Ride [TDM - 132]
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Wild Ride [TDM - 132]

Wild Ride [TDM - 132]

  • Rarity: C
  • #: 132
  • Creature Type or Sub Type: Sorcery
  • Rules Text Contains: Target creature gets +3/+0 and gains haste until end of turn.
    Harmonize 4R (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by X, where X is its power. Then exile this spell.)
$0.17

Original: $0.50

-66%
Wild Ride [TDM - 132]

$0.50

$0.17

Wild Ride [TDM - 132]

  • Rarity: C
  • #: 132
  • Creature Type or Sub Type: Sorcery
  • Rules Text Contains: Target creature gets +3/+0 and gains haste until end of turn.
    Harmonize 4R (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by X, where X is its power. Then exile this spell.)

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Description

  • Rarity: C
  • #: 132
  • Creature Type or Sub Type: Sorcery
  • Rules Text Contains: Target creature gets +3/+0 and gains haste until end of turn.
    Harmonize 4R (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by X, where X is its power. Then exile this spell.)
Wild Ride [TDM - 132] | Pats Games