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Wispmare [LRW - 48]
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Wispmare [LRW - 48]

Wispmare [LRW - 48]

  • Rarity: C
  • #: 48
  • Creature Type or Sub Type: Creature — Elemental
  • P: 1
  • T: 3
  • Rules Text Contains: Flying
    When Wispmare comes into play, destroy target enchantment.
    Evoke W (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.)
$0.50
Wispmare [LRW - 48]
$0.50

Wispmare [LRW - 48]

  • Rarity: C
  • #: 48
  • Creature Type or Sub Type: Creature — Elemental
  • P: 1
  • T: 3
  • Rules Text Contains: Flying
    When Wispmare comes into play, destroy target enchantment.
    Evoke W (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.)

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Description

  • Rarity: C
  • #: 48
  • Creature Type or Sub Type: Creature — Elemental
  • P: 1
  • T: 3
  • Rules Text Contains: Flying
    When Wispmare comes into play, destroy target enchantment.
    Evoke W (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.)
Wispmare [LRW - 48] | Pats Games