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Witness Protection [FDN - 168]
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Witness Protection [FDN - 168]

Witness Protection [FDN - 168]

  • Rarity: C
  • #: 168
  • Creature Type or Sub Type: Enchantment — Aura
  • Rules Text Contains: Enchant creature
    Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)
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From $0.50
Witness Protection [FDN - 168]
$0.50

Witness Protection [FDN - 168]

  • Rarity: C
  • #: 168
  • Creature Type or Sub Type: Enchantment — Aura
  • Rules Text Contains: Enchant creature
    Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)

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  • Rarity: C
  • #: 168
  • Creature Type or Sub Type: Enchantment — Aura
  • Rules Text Contains: Enchant creature
    Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)
Witness Protection [FDN - 168] | Pats Games