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Zephyr Charge [M14 - 82]
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Zephyr Charge [M14 - 82]

Zephyr Charge [M14 - 82]

  • Rarity: C
  • #: 82
  • Creature Type or Sub Type: Enchantment
  • Rules Text Contains: 1U: Target creature gains flying until end of turn.
  • Flavor: ā€œAll armies prefer high ground to low and sunny places to dark.ā€
    —Sun Tzu,
    Art of War, trans. Giles
$0.17

Original: $0.50

-66%
Zephyr Charge [M14 - 82]—

$0.50

$0.17

Zephyr Charge [M14 - 82]

  • Rarity: C
  • #: 82
  • Creature Type or Sub Type: Enchantment
  • Rules Text Contains: 1U: Target creature gains flying until end of turn.
  • Flavor: ā€œAll armies prefer high ground to low and sunny places to dark.ā€
    —Sun Tzu,
    Art of War, trans. Giles

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Description

  • Rarity: C
  • #: 82
  • Creature Type or Sub Type: Enchantment
  • Rules Text Contains: 1U: Target creature gains flying until end of turn.
  • Flavor: ā€œAll armies prefer high ground to low and sunny places to dark.ā€
    —Sun Tzu,
    Art of War, trans. Giles
Zephyr Charge [M14 - 82] | Pats Games