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Zhur-Taa Ancient [DGM - 119]
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Zhur-Taa Ancient [DGM - 119]

Zhur-Taa Ancient [DGM - 119]

  • Rarity: R
  • #: 119
  • Creature Type or Sub Type: Creature — Beast
  • P: 7
  • T: 5
  • Rules Text Contains: Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
  • Flavor: Many Ravnicans think of nature as orderly groves and elf-tended rot farms. They haven't seen the Gruul wilds.
$0.17

Original: $0.50

-66%
Zhur-Taa Ancient [DGM - 119]

$0.50

$0.17

Zhur-Taa Ancient [DGM - 119]

  • Rarity: R
  • #: 119
  • Creature Type or Sub Type: Creature — Beast
  • P: 7
  • T: 5
  • Rules Text Contains: Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
  • Flavor: Many Ravnicans think of nature as orderly groves and elf-tended rot farms. They haven't seen the Gruul wilds.

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Description

  • Rarity: R
  • #: 119
  • Creature Type or Sub Type: Creature — Beast
  • P: 7
  • T: 5
  • Rules Text Contains: Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
  • Flavor: Many Ravnicans think of nature as orderly groves and elf-tended rot farms. They haven't seen the Gruul wilds.
Zhur-Taa Ancient [DGM - 119] | Pats Games